Going Quantum

Going Quantum
Going Quantum
artist
artist.tools
Playlist Risks
Listeners
Followers
Est. Royalties

Charts

Tracks

Playlists

Press Mentions

Google Rankings

Overview

Monthly Listeners

Discography

Their catalog as it appears on their public Spotify artist profile
0
Albums
1
EPs
5
Singles
Total Streams

Top Audiences

Top listener locations as determined by Spotify

Top Listener Locations

GBLondon, GB1,036
AUPerth, AU738
NZAuckland, NZ550
AUBrisbane, AU449
AUSydney, AU445

Playlist Summary

Overview of this artist's relationship with playlists
4,167
Playlist adds
1
High-risk playlist adds
642,759
Playlist follower reach (sum)
3,890+
Listeners from playlists
Estimated
9.8%
Of listeners from playlists
Estimated

Playlist Movement

Recent playlist add/remove events for this artist
Event
Playlist
Botted?
Position
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Happened at

Biography & Metadata

Going Quantum's journey began back in 2010. Driven to create & share DJ mixes online he gained considerable attention and these mixes soon grew into something much bigger—The Going Quantum Podcast. The podcast featured many A-list guest mixes from artists such as Noisia, Seven Lions, Space Laces & many more, before taking a hiatus in 2016. With the inception of the Canadian Independent Record Label, Monstercat, Going Quantum was at the forefront playing a large role in the launch and assisting with A&R. His debut release “Hello” was part of the first compilation, titled “001 - Launch Week,” that kicked off the label. To follow, Going Quantum released multiple singles, including “Raw”’ which was featured in EA’s popular racing franchise Need For Speed. Following that, he went on to collaborate with Psychic Type on “Rare” & with Ephixa on “Let’s Roll.” 2022 marked a milestone year with the release of "Double Tap," a collaboration with hayve—featured in Rocket League & RLCS broadcasts. Fast forward to present, Going Quantum is Lead A&R for Monstercat and continues to focus on the label. But as no stranger to DJing and music production he continues to make his mark in the scene.

Updated Nov 3, 2026, 12:34 PM
First discovered Oct 4, 2026, 12:26 PM